A grid grob that re-roughens its path at actual render resolution in
makeContent(). Coordinates are in npc [0,1]; roughening is performed in
device inches.
Usage
sketch_path_grob(
x,
y,
id = NULL,
roughness = 1,
bowing = 1,
n_passes = 2L,
seed = NULL,
gp = gpar(),
name = NULL,
vp = NULL
)Arguments
- x, y
Numeric vectors of npc [0,1] coordinates.
- id
Integer vector grouping coordinates into separate polylines (same semantics as
grid::polylineGrob).NULLtreats all points as one path.- roughness, bowing, n_passes, seed
Sketch parameters.
- gp
A
grid::gpar()object controlling line aesthetics.- name, vp
Passed to
grid::grob().
See also
Other grob-layer:
sketch_ellipse_grob(),
sketch_polygon_grob()
